Developing the future of gaming with AI.
Using video games as a tool to create new worlds and help AI learn and problem solve has long been the goal of many researchers, scientists, and developers. Once successfully achieved, these advancements can be leveraged toward real-world efficiencies in industries like manufacturing and autonomous vehicles.
While game developers are luxury111 experimenting with AI in a variety of ways, the most interesting use cases are arguably those that have the potential to reshape gameplay itself. Generative AI is creating more dynamic, natural and diverse gaming experiences and elevating player engagement, retention and revenue.
One such example is the upcoming MMORPG Soulslike from FromSoftware, which utilizes reinforcement learning to train bot teammates and execute complex, high-speed combat. Described by Steam reviewers as “waifu Dark Souls,” combat requires players to master parries, blocks and dodges to achieve devastating combos and chain attacks at lightning-fast speeds.
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Another application of generative AI is the creation of intelligent NPCs that can speak and interact with players in new and immersive ways. The upcoming visual novel Eliza, which allows players to play as Evelyn, the proxy for counseling program Eliza, showcases how AI can be used to deliver powerful and emotionally engaging narratives.
As NPC intelligence and animation advances, it may soon be possible to create fully-fledged AI characters that are more unpredictable and realistic than ever before. For instance, the sprite-based ghosts in the original Pacman all have different behaviors: one is set to wander, one follows Pacman aggressively, and another is programmed to move randomly unless a player is close by. These distinct movements make the ghosts seem to have a will of their own, and more importantly, to feel alive.…